1 is Bad
Play your cards. Then find out what they actually did.
1 is bad is a roguelike deckbuilder in the spirit of the genre's greats — build a deck, fight your way through a run, make hard choices between fights — but every point of damage and every point of shield you earn is decided by a dice roll after you've already committed to your turn.
At the end of each turn, you choose one of three dice to roll. Their faces change every round, so you're always weighing a safe, predictable die against a risky one with a huge payoff. There's just one problem: one of those three dice is lying. What it shows isn't what it actually rolls. Trust the wrong one, and your perfectly planned turn falls apart.
And rolling a 1? That's not just a bad roll. It's a punishment — a curse, a wound, or worse, waiting for you the moment the dice stop spinning.


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